![]() Unlike on Windows, the dependencies Zone Builder automatically installs are not necessarily sufficient to run itself in Wine. ![]() For those using any alternatives or source ports of Wine, such as Bottles or Lutris, you'll also have to go through the steps below as well. However, if you want a more stable experience, you may still want to follow some, if not all of the steps listed below. NET Packages that Wine comes with now, mainly being Wine Mono, provides enough support that actually allows you to use Zone Builder without going through the loops provided below. Only the 32-bit installation is necessary.įor Those Using Wine 7.0 , The Latest Base. ![]() ![]() Zone Builder has been confirmed to work on Wine versions 3.19-Staging, 4.0, and 6.0, it should work fine in any release following those. Otherwise Zone Builder will install but will crash on launch. You MUST use the one provided by WineHQ's repository. Note that the Wine package provided with many distributions, such as Ubuntu and it's derivatives, WILL NOT WORK. Download the latest stable binary for your OS here and install it. Zone Builder does not have native binaries available for operating systems other than Windows, but it is possible to run it using Wine. Zone Builder should now be set up for mapping on (Intel-based) macOS! Replace the parameters with: -c "open -a \"Sonic Robo Blast 2.app\" -args -file \"$(winepath -u \"%F\")\" $0 -warp %L.In the "Application" field, press the folder icon and navigate to "Z:\bin".Rename the Engine to something reasonable, e.g.Press Open/OK to get back to the "Game Configurations" window.Navigate to and select "/path/to/Sonic Robo Blast 2.app/Contents/Resources/srb2.pk3". In the "Resources" tab, click "Add resource.".In the sidebar, select "Sonic Robo Blast 2 - 2.2".In the Windows menubar, select Tools->Game Configurations.Now you will probably want to configure Zone Builder for Sonic Robo Blast 2: You can launch it by clicking "Test Run" in the Wineskin window or by simply opening "Zone Builder.app". Select "C:/Program Files/Zone Builder/Builder.exe" Once the install is finished, it will prompt you to choose Zone Builder's executable.Follow the installer (just click "Next" and use the defaults).Select "Choose Setup Executable" and select the Zone Builder setup executable you downloaded earlier.In the Wineskin window, select "Install Software".You can simply check "Custom." and copy-paste the above list of packages into the "(arguments)" text box.Install the following packages in order: dotnet35 d3dx9 d3dcompiler_43 vcrun2008 gdiplus_winxp win7.In the Wineskin window, select "Advanced".Preparing to install the Winetricks packages. Install the necessary Winetricks packages.Right click "Zone Builder.app" and select "Show Package Contents." Open "Wineskin.app". "Zone Builder.app" will be created in "$HOME/Applications/WineSkin/".Select "Create New Blank Wrapper" and name it "Zone Builder".Update the wrapper version (if available).Install the latest engine and select it (at the time of this writing, the latest engine is WS11WineCS19.0.1-1).Extract it and launch "Unofficial Wineskin Winery.app". Download the latest version of Wineskin (on the GitHub release page, it is the download labeled "".Start by downloading the latest Zone Builder setup executable. If you have an ARM-based Mac, you are, sadly, out of luck (for now). It is possible to run Zone Builder on Intel-based Macs using CrossOver Wine (a version of Wine modified to support 64-bit versions of macOS). It will automatically install all necessary dependencies. Download the installer from here and run it.
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